Safest Way To Sell Items In Dying Light 2 In Dying Light 2, coins are an important resource. Of course, money is never a terrible thing in any game, but Aiden is in desperate need of it in this one. As a result, many players may be tempted to sell everything in their inventory, only to be disappointed when they discover they required it for an important blueprint.
On the flip side, players who hoard all of their loot for the duration of the game and cross the finish line with a truckload of cash would have made the game easier if they had understood the item’s sole function was to be sold. In Dying Light 2, knowing what to keep and what to give away is crucial to financial success.
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Sell: Valuables
Players are warned about specific crystals early on in the game. They’ve been taught that some people believe they can protect themselves from infection through superstition. Video game rumours aren’t often accurate, but this one isn’t. Proceed to sell your crystals.
Sell anything listed as valuable, regardless of rarity, for that matter. These assets will never be used for anything else than scrap metal. Capture the Alder Windmill, then go to the next vendor’s shop and let Aiden enjoy some guilt-free riches.
Sell: Outdated Armor
Gamers become jittery whenever a crafting system is introduced into a game. The concept has been tried previously, both successfully and poorly, and the results are night and day. Gamers have many things to love and dislike about the game and crafting, but the armour is relatively straightforward to manage.
Armor that is statistically inferior is safe to sell since it cannot be dismantled. It’s fine for players to have armour sets (more stamina for climbing, greater damage for fighting, etc. ), but if any component isn’t performing as expected, sell it guilt-free.
Keep: Weapons
Many will argue that weaponry breaking is a necessary fix for the game. For the sake of variety, some people love passing through a large number of weapons until they break. It is unwise to sell even the most statistically inferior weaponry, regardless of player feelings.
Though players are free to pick a favourite weapon, keep in mind that there are times in the game when they will easily go through five or six weapons before seeing another vendor. Having “too many weapons” is a fictional concern.
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Keep: Craft Parts
Selling craft parts may seem logical; after all, who is going to use 6,000 pieces of scrap metal? However, resist the temptation to sell reagants. If players are in a tight spot and need money, they should create themselves into something and then sell it.
Vendors, like any smart economists, recognize that products are worth more than their parts. In the long run, this implies more money for Aiden. If gamers aren’t short on cash, having an almost unlimited supply of crafting materials isn’t a bad thing.