Clock Puzzle Solution In Inscryption. Daniel Mullins, the indie developer behind Pony Island and The Hex, has a history of experimenting with genres. With Inscryption, a horror game that combines roguelike deckbuilding and escape room riddles, he’s back at it.
The player is confined in a dilapidated cottage and must play a series of life-or-death card games with their unknown captor. They can explore Inscryption’s cabin and try to solve its escape room puzzles in between rounds, earning extra cards and clues to help them escape.
Greysun Morales updated this page on December 21, 2021: Since its release. The mystery roguelike deck-builder game Inscryption has gathered a lot of traction, earning it a nomination for The Game Awards 2021. New players will be stumped by the indie’s puzzles and other secrets. Such as the Inscryption Clock Puzzle, which is one of the most devious in the game. This guide, on the other hand, will go through all of the specifics needed to finish it so that gamers can get back to the intriguing storey.
The cuckoo clock, which has a secret compartment that only opens if the hour, minute, and second hands are in the correct positions, is the most perplexing riddle. It is feasible to brute force the solution, however with each hand having 12 alternative places, there are 1728 options.
Table of Contents
Clock Puzzle Solution In Inscryption
The clock is the final puzzle in the cabin’s puzzle chain. So players should keep that in mind. If there are any clear puzzles that have yet to be completed, the player should focus their efforts there.
Unlocking the Safe
The cabin has a safe that requires a three-digit combination to open. The combination may be discovered in Inscryption’s card effect rulebook, which can be located on the stand next to the playing card table or by right-clicking a symbol or object.
Even if the player doesn’t see it right away. The stoat card will eventually point them in the right direction. A stinkbug card, the player’s Second talking buddy, and a huge key are all included within.
Unlocking the Cabinet Drawers
The key unlocks the ornate cabinet’s faceplate, revealing four locked drawers. One of Inscryption’s sliding block puzzles protects each one. They are designed to be played like a card game, with each block representing a card, and the player’s goal being to arrange them in such a way that they deliver five points of damage in one turn.
There are several new cards and a carved squirrel head inside the drawers, which opens the totem mechanism. The imprisoned wolf is the most significant card in this deck.
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Getting the Knife
A wooden wolf figure in a cage sits on the shelf next to the cabinet. To open it, you’ll need the caged wolf card. The player must enter a card game and play the caged wolf, allowing it to slain. Because of its large health, the quickest option is to use it against a card that can insta-kill it, such as the adder.
The card will convert into a conventional wolf card if it is slain. And the player will hear a crashing sound. They can check the shelf after the match and take the released wolf statue. A squirrel figurine holding a knife stands in the cabin’s corner, and the player can grab it by placing the wolf statue in the opposite spot.
Eye for an Eye
Sacrifices Must Made was Inscryption’s initial game jam title. And the player must make a significant sacrifice here. The knife is a mid-match item that the player can use. The knife can tear out an eye for a huge health increase, much like the tweezers can pull out a tooth for a tiny health boost on the scales.
The captor will offer a substitute eye from a box if you win a battle with a gouged-out eye. On one of them, there should be blue glowing lines. By selecting this eye, the player will be able to glimpse magical secret messages. The clock face will now contain marks indicating where each hand should placed. Allowing the player to obtain the stunted wolf card as well as a roll of film. To complete Act 1, all the player has to do now is complete the captor’s challenge.