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Tales of Arise: A Complete Guide To Autelina Palace

Tales of Arise: A Complete Guide To Autelina Palace After defeating Lord Dohalim at the underground lake in Razum Quarry, Autelina Palace becomes one of Tales of Arise’s shortest dungeons. The Palace only has two floors, as players will recall from their previous visit, and to make matters even more complicated, the first is completely locked off upon the party’s return.

The more daring Tales of Arise players will have probably already raided the palace’s many treasures on their previous visit, but it’s worth noting that a few new ones are available this time around. Keeping this in mind, those wishing to collect everything should make a point of returning to previously explored rooms to ensure

Guide Sections
Notable Items
Second FloorVenoflage Boss Fight
Duplicate Lord’s Quarters KeyNoble Room KeyTreasure Key: Earth
Topaz GuardCocktail DressElixir

Autelina Palace – 2F

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The first floor of the palace is completely locked, so players should proceed directly to the second floor. They’ll notice right away that the Lord’s Chamber entrance has been blocked off by a red forcefield. Because Law is unable to demolish it, the party must deactivate it using the terminal in the Lord’s Quarters.

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Players will need to read two notes in order to find the key to Dohalim’s bedroom: one in the Barracks and one in the Meeting Room. They’ll discover a secret Duplicate Lord’s Quarters Key hidden in a cabinet on the far side of the office by doing so. They should also pick up the Noble Room Key from the desk while they’re there.

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Before proceeding to the Lord’s Quarters, players should stop by the Staff Quarters, where the Treasure Key: Earth and 1,200 Gald can be found on the floor. In the Guard Room, players can find some Topaz Guard armour for Kisara, as well as some Saffron growing. Shionne’s Cocktail Dress armour and an Elixir can be found in the Treasury.

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Almost every room on this floor contains healing items and food, though many also contain enemies, so whether a few extra Gels and some meat are worth the extra effort is up to the player.

Fight for Venoflage Boss

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Players will be treated to a short cutscene upon entering the Lord’s Chamber, in which Kelzalik reveals himself to be the true villain behind the hollowing. But before the party can react, he summons a Venoflage, and a short and surprisingly straightforward battle ensues.

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Despite its size, the Zeugle is deceptively fast and can turn invisible to avoid detection. Boost Strikes will quickly restore its visibility, and destroying the orange crystal on its tail will result in a period of increased vulnerability.

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He also declares that the people of Elde Menancia have united to reclaim the capital and put an end to the villain’s evil plot. He then relinquishes his position as Lord and eventually joins the party.

Where to Go After Visiting Autelina Palace

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Kisara and Dohalim will join the party after resting at the Viscint inn, and the six heroes will set off together for the next realm, Mahag Saar. Players will finally learn how to fish here, and they will also be able to find Owl.

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To continue the main storey, players must head south, which will eventually lead them to Mount Dhiara and the Mountain Trail. Near the fishing pond, they can find a blue chest containing 7,300 Gald, as well as a slew of healing items scattered around the area.

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Taking the western exit will take players to the Ridge area, where they will find a merchant and a campsite. Instead of going this way, they should go south to the base of Mount Dhiara.

Tales of Arise: A Complete Guide To Autelina Palace