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Fire Emblem Engage Strength Training Guide

Fire Emblem Engage Strength Training Guide

Fire Emblem Engage Strength Training Guide. Beyond the combat that have become the franchise’s staple (and absurdly fun) fare, the JRPG Fire Emblem Engage offers a substantial amount of material that will keep players busy. New vendors and recognisable individuals offering distinctive duties will make an appearance as players finish building out their sanctuary of Somniel. Training one of the tasks that becomes available after the Smithy and Boutique are unlocked.

Strength training locations in Fire Emblem Engage

Strength training locations in Fire Emblem Engage

Training is led by the protagonist’s shifting allies and is located in the eastern corner of Somniel.

Benefits of strength training in Fire Emblem Engage

Between each combat, the protagonist can engage in Strength Training once, which grants them a brief statistical boost that lasts just until the next battle. Other activities can done, but regardless of their level of accomplishment, they will not provide the same benefits as exercise. When you find yourself promoting more challenging content, stopping to pursue more after battles Strength training is a quick way to get a boost for the next battle. Along with their stat bonus, these three activities recommended:

  • Push-ups
  • a brief increase in strength.
  • Sit-ups
  • Boost to temporary HP.
  • Squats
  • a brief increase in dexterity.

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Exercise has four varying degrees of difficulty, with each escalating level rewarding completion with greater rewards. The protagonist must perform 20 reps of each workout to receive the full buff, but even so, depending on the difficulty level, completing most of them will still result in receiving a sizable amount.

Push-ups

Fire Emblem Engage Strength Training Guide

Push-ups start out easy before soon become challenging during the final few sets of 20. When the grey bar touches the yellow section, press “A” to cause the bar to bounce back up. Each time you successfully capture the grey bar in the yellow, one rep is recorded. No of how many reps have been performed, players are only allowed to fail three times before the exercise is abandoned.

Sit-ups

Once you’ve finished the activity, sit-ups will temporarily increase your HP and make you and Alear perspire. Players in Fire Emblem Engage must repeatedly press the “A” button to raise oneself from a supine posture when performing sit-ups. The game treats it as a single rep once the bar has raised high enough. No of how many reps have accomplished, the exercise regarded a failure if the bar drops into the red.

Squats

You’re excused if this giving you DDR vibes; in squats. Players must use both joysticks at once to correspond with the inputs that displayed at the top of the screen. One rep finished once one pair of directions has correctly input. Everything seems rather straightforward until you required to rotate your sticks in specific directions. Or have two inputs that are drastically different from one another. No of how many reps have done. The workout will finish if either or both inputs fail three times.

FAQ

How long does Fire Emblem last?

It all feels instinctive now that I’ve finished the main campaign (around 40–50 hours) and spent a lot of time experimenting with “Engage’s” different modes and completing side missions, but getting there required a steep learning curve.