Where To Go After Plasma Beam In Metroid Prime Remastered. Metroid Prime Remastered a high-definition remastered version of the classic first-person action-adventure game, Metroid Prime. The game originally released for the Nintendo GameCube in 2002. And the remastered version released for the Nintendo Wii in 2009 as part of the New Play Control! series, which updated classic GameCube games with motion controls.
Metroid Prime Remastered features updated graphics and improved gameplay mechanics, as well as the addition of Wii Remote pointer controls. The game follows bounty hunter Samus Aran as she explores the planet Tallon IV and uncovers the secrets of the ancient Chozo civilization.
The game features a nonlinear world with interconnected areas. And the player must use Samus’s abilities and weapons to explore, solve puzzles, and defeat enemies. The game also includes a variety of upgrades and power-ups that allow Samus to access new areas and abilities.
Metroid Prime Remastered received critical acclaim for its immersive atmosphere, engaging gameplay, and innovative use of the first-person perspective. It considered one of the greatest games of all time and is a must-play for fans of the Metroid series and action-adventure games in general.
Where To Go After Plasma Beam In Metroid Prime Remastered
Learn More: How Long To Beat Like A Dragon Isshin
After obtaining the Plasma Beam in Metroid Prime Remastered. There are several areas that you can explore, depending on your progress in the game and your current objectives. Here are a few options:
- Magmoor Caverns: With the Plasma Beam, you now access areas in Magmoor Caverns that were previously blocked by ice. There are several new paths to explore, including the Triclops Pit and the Fiery Shores. Be sure to scan the new enemies and lore in this area as well.
- Phendrana Drifts: Head back to Phendrana Drifts and explore the areas that were previously blocked by ice. The Plasma Beam will allow you to melt the ice and access new paths. Such as the Research Lab Hydra and the Frost Cave.
- Chozo Ruins: There are several areas in the Chozo Ruins that you can explore with the Plasma Beam. For example, you can now access the Ruined Shrine, which contains a new artifact.
- Tallon Overworld: The Plasma Beam can also used to access new areas in the Tallon Overworld. Such as the Overgrown Cavern and the Transport Tunnel A. Be sure to keep an eye out for hidden paths and secrets in this area.
Remember to use your map and scan visor to help you navigate and find new paths. Additionally, pay attention to the hints and objectives provided by the game to help guide your exploration.
FAQ
Where To Go After Plasma Beam In Metroid Prime Remastered?
- Magmoor Caverns: With the Plasma Beam, you now access areas in Magmoor Caverns that were previously blocked by ice. There are several new paths to explore, including the Triclops Pit and the Fiery Shores. Be sure to scan the new enemies and lore in this area as well.
- Phendrana Drifts: Head back to Phendrana Drifts and explore the areas that were previously blocked by ice. The Plasma Beam will allow you to melt the ice and access new paths. Such as the Research Lab Hydra and the Frost Cave.
- Chozo Ruins: There are several areas in the Chozo Ruins that you can explore with the Plasma Beam. For example, you can now access the Ruined Shrine, which contains a new artifact.
- Tallon Overworld: The Plasma Beam can also used to access new areas in the Tallon Overworld. Such as the Overgrown Cavern and the Transport Tunnel A. Be sure to keep an eye out for hidden paths and secrets in this area.