How To Defeat Minerva Crisis Core Reunion

How To Defeat Minerva Crisis Core Reunion

How To Defeat Minerva Crisis Core Reunion. The optional super boss for the Crisis Core Reunion will be Minerva. You can fight Minerva as soon as you like, unlike other Final Fantasy games. Minerva is first encountered in Crisis Core Reunion at the conclusion of chapter 3.

As soon as you get at the Mako Reactor, the Yuffie will send you a letter, which will unlock the later tasks in the eighth category. Once you’ve finished them all, you can go on to the ninth category because Minerva is the category’s final boss.

Minerva is a formidable foe, though, with around 10 million health and all-encompassing states, making her very difficult to beat. On the other side, each attack she makes will cause you to sustain health damage equal to around 990,999. (99,999).

It is therefore impossible to access this battle early in chapter 3. Even though the battle with Minerva at the end of chapter three will be extremely challenging, you can win if you carefully follow our directions. Besides that, chapter 4 is when you can access this fight.

Although we advise you to unlock this battle in chapter four since you can complete a few extra objectives at the beginning of that chapter that let you equip four accessories rather than the regular two.

How To Defeat Minerva Crisis Core Reunion

You must be thinking about how to construct your Genji for combat with the Minerva. Do not be concerned; we will provide you with the setup for chapters 3 and 4. The only change between the materials in the two chapters is the accessories.

Build To Beat Minerva, Chapter 3

Build To Beat Minerva, Chapter 3
Build To Beat Minerva, Chapter 3

How do you defeat Minerva while playing chapter three of Crisis Core Reunion? Use gear like the Adaman Bangle and Genji Glove if you unlock this fight at the end of chapter three. Brutal can be used in place of Genji Glove, though. You’ll need to exceed both your HP and damage caps.

On the other hand, you cannot employ Ziedrich and Genji Shield as accessories in this conflict. You could alter that if we discuss materia. You will therefore require two of each substance with the maximum amounts of HP, Vitality, and Spirit. Because of Minerva, your status requires 255 Vitality, 255 Maximum HP, and 255 Spirit.

We advise you to battle Minerva in chapter four for this reason. You can employ Ziedrich to use just one materia at once while giving you an additional 100 across the board in states. You can utilise Genji Shield or Protect Ring in the fourth accessory slot, which Ziedrich will make available to you.

Build To Beat Minerva, Chapter 4

You just need Mug, SP master, and Costly Punch for chapter 4. The cup is used to rob Minerva of Phonix Down. You’re going to kill her with Costly Punch. Finally, SP master enables us to take a maximum amount of harm while dealing greater damage to the opposition.

The accessories we talked about earlier in chapter 3 are yours, and you can utilise them. The addition of Ziedrich will be the only modification.

We will therefore employ a few items from earlier in this battle once the combat with Minerva starts. Phoenix Down is the first and most significant one. You must use this item since it totally restores your HP and because it allows you to be revived if you die while fighting Minerva.

Additionally, you can utilise elixir to heal Genji, your primary character, and restore all of his stats. Because Minerva cannot defeat you in a single blow while you have maximum Vitality, Spirit, and HP, you should use these things as soon as possible.

Most Minerva strikes will only deal you ten to twenty thousand damage points if you have maximum Vitality and a wall. The only distinction is that Holy Judgement and Ultima will both still do a tonne of harm to you.

Battle tactics and the Minerva Powers

Battle tactics and the Minerva Powers
Battle tactics and the Minerva Powers

Let’s now discuss how she attacks and how you can counteract such strikes.

Optical Feather

We’ll talk about Minerva’s Photon Wings attack first. How do Photon Wings work? They are a group of homing bullets that will target Zack and deal minor damage to your player. Whether you have a wall up with your maximum vitality and spirit stats will determine how much damage is dealt.

Dodging directly into her body is the simplest way to avoid being attacked by Photon Wings. This will prevent those wings from home in on Zack because they will actually spawn behind him.

The other method of defence is to guard, take the usual damage from this attack, then, if necessary, heal yourself with a health potion. These two techniques will help you avoid the Photon Wings attack.

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Quick Slash

Melee Slash is another attack that can be easily avoided. However, if you are hit by this strike, try to heal yourself as soon as you can since Minerva will use Photon Wings to attack you after using Melee Slash.

Minerva will begin using two attacks at once when her health reaches fifty percent. Therefore, use caution at that time to avoid getting killed in two consecutive melees and losing the battle. Use the 99 PHoenix Down you took from her to restore yourself if you are slain.

Cherry Flare

Next, let’s discuss her Fireball assault. On the battlefield, this strike can present difficulties. How therefore can you avoid this assault? It would be great if you approached her while she charged up to strike the fireball so that you could defend yourself with your shield in case she fired at you.

You will only take 10,000 (ten thousand) damage from this attack. You can strike Minerva repeatedly after absorbing this blow.

Krysta, Minerva’s ice assault, is one of her abilities. It is difficult to avoid this. You will defend it if she uses this attack, which will prevent it from being able to knock Zack down. If you fail to defend Zack from this attack, Zack will become immobilised, enabling Minerva to attack Zack again.

Hammer of Thor

Thunderstrike is one of Minerva’s additional melee attacks. This attack is very simple to avoid. Use your dodging gamepad button to evade this assault if it appears on the Minerva model. as depicted in the picture below.

Ultima

Ultima
Ultima

A really nasty attack is Ultima. As soon as the screen turns white, you can begin dodging, or you can wait and take in the sound of the explosions. When you hear the third explosion, you can start to flee from this attack. You can avoid Ultima in this way.

If you are having trouble dodging, keep your cool. You can also withstand this assault and recover as necessary after being wounded by Minerva’s Ultima attack if you have full health.

Holy Retribution

Let’s now discuss the Holy Judgment, Minerva’s most lethal assault.

Her limit-breaking attack is this. Throughout the entire exchange, she makes use of this three times. At 75 percent, 50 percent, and 25 percent health, she will use this strike.

We sustain seventy-five thousand (75,000) damage as a result of her attack. Your re-raise is eliminated by this assault, which also deals damage to your AP and MP. In order to break the limit gauge, it would be ideal if you tried something other than the Costly Punch.

Make sure you are at your highest level of health and choose your elixir beforehand using the setup we discussed before in this article. As a result, confront the attack head-on, heal yourself with Elixir, and utilise Phoenix Down to gain some distance. Make sure your health is at its highest before you take this attack.

Reward

As a result, you receive one Divine Slayer and a Divine Rule Broken Trophy as prizes for winning. as depicted in the picture below.

Final Thoughts

Our preferred approach is for you to utilise your Costly Punch repeatedly while healing yourself as needed during this bout. Do not let your health to drop below sixty thousand (60,000). You risk dying if Minerva performs a double melee combination when your health is below 60,000.

Utilize your Costly Punch to confront Minerva, and when your health falls below 60,000, use your health potions. Therefore, you may assure that you won’t lose to Minerva on the battlefield by utilising all of the techniques discussed.