How To Get Food In Ixion. Players in Ixion, a survival city-building game set in the far depths of space. Must supply the crew of the Tiqqun with a variety of essentials after an accident repeatedly puts their lives in danger. These basics include a place to live, access to electricity, and food for the team to eat.
Since food cannot be grown in space due to the lack of soil, this may be more challenging than it first appears. not initially, at least. Players can learn which building will be most helpful for their situation here. In order to keep the crew’s bellies filled, players will need to construct a variety of buildings.
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How To Get Food In Ixion
The demand for food will be one of the most crucial requirements for players to meet in Ixion early on in the game, as it is in many challenging survival city builders. The bug farm is the first food production structure that players can create after researching it. As disgusting as it may sound, the Tiqqun’s insect farm enables players to grow enough food on board to feed the initial crew that is given to them.
It costs 30 scientific points to study, 20 alloy to build, 5 electricity to run. And 8 crew to staff the insect farm. The insect farm will supply the player’s colony with 1 food per cycle. The game’s unit of time, once players have satisfied the requirements to construct.
Every five cycles, the crew of the Tiqqun will need to eat. And one meal will be enough to nourish all ten of them. Accordingly, a single insect farm can support 50 crew members every five cycles, making it a crucial structure to have in the beginning. Due to the insect farm’s low cost and lack of additional resources. It enables players to feed small to medium-sized crews very effectively.
Farms and Fields of Crops
The crop farm is the next food structure that can be constructed. Players cannot research this building until they have reached the third ring or tier of buildings. The crop farm may be constructed for 30 alloys and 1 electronics once it has been unlocked. Despite how tough it is to locate space on the Tiqqun, players should be sure to create the crop farm in an area with plenty of room because the crop farm’s main drawback is the amount of space it requires to run effectively.
This is due to the fact that after the crop farm is constructed. Players will need to construct crop fields nearby, and it is these fields that produce food. Crop fields do this by transforming the water resource into the food resource, therefore if players want to use the crop farm. They’ll also need a regular supply of ice and a fusion station to turn ice into water. It is a power and labor-intensive building because each agricultural field requires 16 alloy. 3 additional power, and 4 additional crew to construct.
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Mushroom Wall
The mushroom wall is a building that players can use in the middle of the game to reuse the garbage that other facilities on the station create. The mushroom wall is a tier 3 food construction that can constructed for 90 alloy. 1 electronics, 5 power, and 10 crew. It will passively turn trash into food. It can also incorporated into the space station’s wall, freeing up space for other structures.
A good option for handling garbage, but it necessitates that players also study and construct the DLS center for policymaking, as they cannot store and utilize waste in any other way. Similar to other survival city builders, this has a price. Players should be aware that the sector’s stability will decline as a result of the trash storage policy. Therefore care must given to boost crew morale and trust as a countermeasure.
Farming Algae
The algae farm is a later-unlocked structure that can be highly helpful in terms of food production if players have access to the water needed to power it. The cost to develop the algae farm is 50 alloy, 3 electronics, 9 electricity, and 15 staff members.
Similar to the crop farm, players will need to construct a few more structures before they can harvest food from the farm. These are the algae plantations. Which can only have four plantings per farm and cost an additional 24 alloy. 6 electricity, and 5 staff each structure.
Mess Room
A Mess Hall must built before players can feed their colony. Regardless of the food structures they develop. Fortunately, players do not need to investigate this building. But they still need to set aside enough space in each sector to provide food for the crew because food produced in other buildings must first travel here.
Providing for Water Needs
Many of these structures for food production need water to operate correctly. The water treatment center is one of the buildings that players can use later in the game to fulfill their requirement for water. If this need reached, the water treatment center replicate the recycling of water on the station. Helping to meet the needs of any structures in the center. The water treatment center requires 50 waste to run.
However, the water purification facility is not inexpensive. To build, players will need 80 alloy, 5 electronics, 100 power to run, and 10 staff to work.
Players can construct their food production buildings in the same sector. As the water treatment facility and significantly reduce the amount of ice they need to mine. Freeing up miners to concentrate on other resources if they are able to meet these stringent requirements. And move enough waste into the sector that houses the water treatment facility. Due to the water treatment being a tier 4 research. This is not a possibility early in the game, but it does become an option later.