How To Get Magic Pot In Crisis Core Reunion. Want to increase the number of spellbinding items in your collection? With that, we can assist you! You will understand how to summon the Magic Pot in Crisis Core: Final Fantasy VII Reunion after reading this guide!
All of the fans of Final Fantasy VII are ecstatic right now since the game they adored playing as kids has just been remastered. The graphics have unquestionably improved greatly with the remake. However, given that the game was so old, it had to be done.
Crisis core: The gaming community is talking a lot about Final Fantasy VII Reunion, which has been available for a few days. Do keep in mind that this is an updated version of the 2007 game’s visuals. Regarding the plot, there are no changes at all.
Like in Final Fantasy VII, you can gather a variety of goods and add them to your inventory. For instance, the magic pot from the first series has also made a violent comeback. It’s challenging for new players to acquire it. Let us demonstrate for you!
Table of Contents
How To Get Magic Pot In Crisis Core Reunion
First off, you should already be aware that the game allows you to unlock summons. You can achieve this by completing every side quest available in addition to the story mode. In addition, several of the summons contained in various loot chests that dispersed around the places.
It’s interesting how difficult it can be to unlock the Magic Pot summon in the game. You want to get your hands on the gremlin in that pot!
The magic pot must also encountered and defeated at a certain area before you may access it in the DMV. However, the game forbids you from randomly gaining access to it. To get to the pot, you must finish your missions with extreme accuracy.
Mission Sets Required To Unlock The Magic Pot
The mission 10-2-3 contains a random appearance of the Magic Pot summon. The following is a list of prerequisite tasks that will help you find the Magic Pot:
- 6-1-1 is finished.
- Finished with 6-1-4
- In 6-1-5, defeat the boss.
- 10-2-1 is finished.
- 10-2-2 is finished.
(Finishing 6-1-5 will open 10-2-1)
Once we reach Chapter 2, we will then have access to the Magic Pot. Additionally, each of these necessary quests has a set of “Materia” that must obtained in order to obtain this summon. Let’s discuss that!
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List of Mandatory Materials
The term “matreria” refers to any physical actions that can made in the game. They drain your AP while giving you a defensive skill set. Here is a list of the “materia” that you will encounter in the tasks we mentioned before. The full list is provided below:
Materia Jump
- Aerial attacks and Jump Attacks
- Your reward for completing 6-1-2 and 6-1-3 is the Jump Materia.
Gravity Formula
- It may hit many targets and reduce HP.
- the prize for achieving Master Mako Stone Miner in Chapter 2
Materia Fira
- 2 fireballs fired at adversaries.
- If you complete 6-1-5, you will receive Fira.
Attack Materials
- Spinning physical attack with two hits.
- For this one, nothing needs to done as it already obtained at the beginning of the game.
Coming Upon The Magic Pot
Finally, after completing the assignments on our previous list, you have arrived at 10-2-3. You will come upon the Magic Pot here.
Don’t be frightened! You already possess all the necessary materials to fight it. To get the pot, we don’t even have to hurt it or defeat it. Before you can vanquish it, it will flee.
Finally, simply fulfilling its requirements will suffice. Jump, Fira, Gravity, and Assault Twist are to be executed. The above-discussed exercises will allow you to access Magic Pot, a revolutionary limit-breaking technique.
Congratulations! You may now call it up because your DMV possesses the magic pot. Simply said, you need good luck!
By clicking here, you may watch a brief video that will give you a concept of the location and what to do with the gremlin.