How To Become A Vampire In Skyrim. The Elder Scrolls 5: Skyrim isn’t going to run out of stuff to do anytime soon. It’s a mysterious mediaeval fantasy universe, with players having an unprecedented amount of freedom to design their characters to their hearts’ delight. If a player desires, the Dragonborn can even turn into a vampire.
Vampirism isn’t a novel concept in The Elder Scrolls: Oblivion. It’s surprisingly simple to contract it in Skyrim (although curing it is another matter entirely). Fans who want to try their hand at being a long-toothed bloodsucker can learn everything they need to know about how to become a vampire in Skyrim by following this guide.
Mark Hospodar updated this page on March 8, 2022: Despite the fact that Skyrim is already over ten years old, there is always something new to discover. Skyrim’s midnight bloodsuckers give a fresh spin on what is generally basic gameplay for those who have never played as a vampire before.
Being a vampire has a lot of perks, but it also has a lot of cons that fans should be aware of before playing. This tutorial has been updated and enhanced to provide players with a greater understanding of what it takes to become one of Skyrim’s most fearsome predators.
Table of Contents
Vampirism Infection
Vampirism is one of Skyrim’s many diseases, though it is one of the most serious. Players must receive damage from a vampire enemy, either physically or through the Vampiric Drain spell, to contract vampirism. When players receive a notification that they have contracted Sanguinare Vampiris, they will know they have been infected.
Fans who are certain they want to become vampires should go to Movarth’s Lair, which is located outside of Morthal. In the quest “Laid to Rest,” the location is crucial. Several vampires in Movarth’s Lair are highly likely to infect the player with the sickness. Allow the adversaries to attack and you’ll be on your way to becoming a vampire.
When players start reading notifications like “You feel strangely weakened by the sunrise,” they will know they have got the sickness. The player character will become a full-fledged vampire once three in-game days have passed since contracting the sickness.
What Is Vampirism and How Does It Work?
There are a few key aspects to remember once you’ve transformed into a full vampire. There are four stages of vampireism. Players begin at Stage 1 and advance to the next level after 24 hours in-game without eating. Players can feed by interacting with sleeping NPCs, which will always return them to Stage 1 vampiric condition.
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The highest levels of vampirism provide the most benefits, but they also have the most severe negatives. The Dragonborn will not perish if they are exposed to sunlight, but they will suffer severe penalties to their qualities and will be extremely vulnerable to fire. For a more in-depth look at the numbers, go here.
Being a Vampire Has Its Advantages
Although vampirism has some drawbacks, the advantages sometimes outweigh the drawbacks. Vampires have their own set of spells and active effects, which become more potent the longer players go without eating (Stage 4 is the highest). Among the special vampiric talents are:
- Drainage of Vampires
- Servant of the Vampire
- The Sight of a Vampire
- Seduction of a Vampire
- Shadows’ Embrace
Champion of the Night is a positive active effect that boosts the effectiveness of Illusion spells. The Nightwalker’s Footsteps make it more difficult to notice the player while sneaking. Players with Weakness to Sunlight, on the other hand, will always be unable to regenerate health, stamina, or magicka while exposed to direct sunlight.
What Does It Take To Become A Vampire Lord?
The above material explains how to become a “regular” vampire. The Dawnguard DLC adds a more powerful kind of vampirism to the game. It’s a little more difficult to become a Vampire Lord. The following are the broad strokes:
- Speak to a Hold Guard, Inkeeper, etc. (Typically around Level 10)
- Complete the “Dawnguard” Main Quest
- Complete the “Awakening” Main Quest
- During the “Bloodline” Main Quest, players must choose to support either the Dawnguard or Lord Harkonb
Lord Harkon will offer the player the chance to become a Vampire Lord after restoring Serana to her father in “Bloodline.” During the “Chasing Echoes” Main Quest, fans will have another chance to become a Vampire Lord from Serana. After finishing “Kindred Judgment” or “Destroying the Dawnguard,” Serana can give this gift at any time.
Being a Vampire Lord Has Its Advantages
The Vampire Lord is essentially a better-than-average vampire. Vampire Lords have a monstrous form that they can use as many times as they choose throughout the day. They may use a wide range of special skills and spells in this form, making them formidable adversaries. The following are some of the skills of a Vampire Lord:
- Bats
- Claws of the Vampire
- Raise the dead.
- Drainage of Vampires (more powerful version)
Most notably, Vampire Lords, like werewolves, have access to a unique Perk tree. These Perks dramatically increase the efficiency of a Vampire Lord and can be obtained by killing adversaries with Vampiric Drain and power assaults. The following are some of the best Perks to think about:
- Supernatural Reflexes: While the player goes quicker, everything slows down.
- Night Powers and Blood Magic cost 33% less than Unearthly Will.
- The target is paralysed by the Corpse Curse.