How To Get High Multiplier In Sifu. Sifu has a little-known function that allows players to immediately increase their multiplier in order to purchase specific shrine rewards.
As players go between the Squats, the Club, the Museum, the Tower, and the Sanctuary, deaths are common. As a result, each level presents unique obstacles and a diverse. Array of opponents for players to confront, and there numerous hidden or implicit paths for players to navigate through Sifu.
There however, advantages to staying and taking out mobs of foes that may otherwise avoided. Successfully defeating adversaries boosts a Score multiplier, but if players are suffering hits or dying frequently. This might be tough to sustain or increase quickly. Instead, there’s a little-known system in Sifu that amplifies. The amount of Score players get from each of the enemies they face and can quickly present players with a large multiplier before they even throw a punch.
How To Get A High Multiplier In Sifu Quickly
Sifu players can tease their opponents to enhance their Score multiplier fast and without exerting any effort. Players can tease their opponents with a witty animation and spoken phrase that boosts their current multiplier score. When taunts combined with foes defeated, the player’s Score skyrockets, which is useful if they want to buy one of the three shrine statue boons listed under the Score tab. Structure Regain, Focus Regain, and Parry Impact are all score-based boons.
Parry Influence, for example, boosts the player’s parry’s impact on the opponent’s Structure bar, and can be crucial in Sifu’s true ending three-phase final fight against Yang. Otherwise, if they’d rather buy Age-based or XP-based boons, players can choose to ignore Score when deciding which shrine statue prizes to purchase. However, because Age, Score, and XP are all integral to Sifu’s main mechanics, it may be beneficial to dabble in each for a well-rounded run.
The right D-pad button on the PS4 and PS5 can used to perform taunts. Players taunt each other with the 3 key on the keyboard and mouse. The taunt can dash-canceled, although attempting a taunt is not always safe. Taunts are safer to use before adversaries have aggroed, but they are riskier to use during a combat when an opponent can penalise the player. A well-timed taunt, like many of Sifu’s more shady methods, can provide a huge benefit to the player and turn the tide against any of the game’s more challenging obstacles if done correctly.
Sifu is currently available for PC, PlayStation 4, and PlayStation 5.