Halo Infinite Ranking System Guide. If you’re new to the Halo Infinite multiplayer Ranked Arena, you might be wondering how the ranking system works. In competitive mode, there are several ranks to advance through, each with a few tiers. In this guide, we’ll go over all of the Halo Infinite ranks as well as explain some of the Ranked Arena features and how they work.
The ranking system works similarly to that of other competitive shooters. Players must complete ten ranked placement matches before obtaining a rank. Your performance determines where you rank and takes into account factors such as personal performance (kill to death ratio) and team performance metrics such as wins and losses. Players can be ranked in one of two ways:
Halo Infinite’s rankings
There are six ranks in Halo Infinite, with six levels in each rank. The Halo Infinite ranks are as follows:
- Bronze (I-VI)
- Silver (I-VI)
- Gold (I-VI)
- Platinum (I-VI)
- Diamond (I-VI)
- Onyx (I-VI)
The lowest rank is Bronze I, and the highest rank is Onyx VI.
In Halo Infinite, Ranked Arena mode differs from traditional games. To begin, each match begins with the BR75 Battle Rifle and no secondary weapon. In Ranked Arena mode, the motion tracker and grenade hit markers are also disabled. Due to the lack of these two features, players must be more aware of what is going on and rely on communication to make more pivotal plays.
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In Ranked Arena mode, the game playlist includes Oddball, Capture the Flag, Strongholds, and Slayer. Weapons, equipment, and grenades always spawn in the same locations and at the same time intervals on each map, so memorising them will help. Scavenging the battlefield and stockpiling items will give you an advantage.
It is important to note for new players that friendly fire is enabled in Halo Infinite ranked mode. Be careful with your fire and grenades, because accidentally teamkilling will not make your teammates happy.
The first competitive season of Halo Infinite will most likely last until the end of Heroes of Reach in May 2022.