Why was God Of War Ragnarok delayed and Release DateThe first trailer for PS5 game God of War Ragnarok premier last week by 2021 Playstation Showcase, bring back beloved stars to the 2018 game of God of War. While fans were looking forward to the return of Kratos Atreus, some disappointed to the reuse of certain assets and animations by Ragnarok.
Kratos dropped a canoe on the trailer into a river, an animation a fan had tweeted was an almost direct copy of God of War (2018). However, most reactions to the tweet are negative, although many have noted that reuse of gambling asset and animation is common, especially in large 3-A matches.
Reusing past assets benefits both the developers and the players, helping to better divert attention to more exciting mechanics.
GOD OF WAR ANIMATIONS REFOCUSES RESOURCES
Rehabilitation of basic movements cost valuable time and money, which can ultimately delay the release of a game. However, the studio can pay more attention to the refining of true star animations by transferring common movement animations.
Instead, developers can improve the environment’s textures or the fluidity of the chain whips in the trailer. This eventually leads to stronger designs and interactions and therefore a stronger game for the player.
Furthermore, the game industry has already criticised in large measure for its too fast pace of “crunch.” This method enhances developers’ work practises to loosen their existing tight deadlines.
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THE ANIMATIONS PROVIDE CONTINUITY
The reused assets also create a stronger sense of visual continuity from a design point of view. Ragnarok is a huge game that presents a wide range of new environments, characters and players’ interactions. With the preservation of certain elements the same as before, developers can maintain a visual language throughout the franchise.
Since God of War is three years old, it also helps players to return to the world’s rhythm. Recognizable characteristics reduce the burden of visual relearning. Instead, players can concentrate on the exciting new Ragnarok action without a curve.
Why was God Of War Ragnarok delayed and Release Date
Ultimately, familiar assets and animations benefit the game as a whole. It’s a common labor practice that simultaneously takes care of developers and the player experience for stronger gameplay.